top of page


UNDERTRADER (Play HERE)
UNDERTRADER was developed as a "cover" game for Toby Fox's UNDERTALE. Using the base mechanics from UNDERTALE such as dialogue, an RPG-like map, and a bullet hell/spare combat system, our group changed the storyline and characters.
I did spritework (overworld sprites, icons, combat sprites), adapting character designs into pixel sprites, level design, and half of the dialogue writing. I did dialogue for the cat man, some of the yam fight, and the final boss encounter.
Sprite sheets & level drafting are shown below.











Tatiana's character designs

Adaptation into pixel sprites
bottom of page