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UNDERTRADER (Play HERE)

UNDERTRADER was developed as a "cover" game for Toby Fox's UNDERTALE. Using the base mechanics from UNDERTALE such as dialogue, an RPG-like map, and a bullet hell/spare combat system, our group changed the storyline and characters. 

I did spritework (overworld sprites, icons, combat sprites), adapting character designs into pixel sprites, level design, and half of the dialogue writing. I did dialogue for the cat man, some of the yam fight, and the final boss encounter.


Sprite sheets & level drafting are shown below.

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Tatiana's character designs

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Adaptation into pixel sprites

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